Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id DB_REFTYPE in DistanceBlur

Note that this is not the actual code from the DistanceBlur file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (DistanceBlur.res)


LONG  DB_REFTYPE
{
                        
    CYCLE 
    {         CIRCULAR; 
        TRIANGLE; 
        RHOMBIC; 
        PENTAGON; 
        HEXAGON; 
        HEPTAGON; 
        OCTAGON; 
        NANOGON; 
    }
}
            

Header File Code (DistanceBlur.h)

#ifndef DISTANCEBLUR_H__
#define DISTANCEBLUR_H__
enum
{
  DB_REFTYPE = 1000,  //First ID should start at 1000
    CIRCULAR = 1,
    TRIANGLE = 2,
    RHOMBIC = 3,
    PENTAGON = 4,
    HEXAGON = 5,
    HEPTAGON = 6,
    OCTAGON = 7,
    NANOGON = 8,
};
#endif	// DISTANCEBLUR_H__

String File Code (DistanceBlur.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  DB_REFTYPE    "LensShape";
    CIRCULAR    "Circle";
    TRIANGLE    "Triangle";
    RHOMBIC    "Rhombus";
    PENTAGON    "Pentagon";
    HEXAGON    "Hexagon";
    HEPTAGON    "Heptagon";
    OCTAGON    "Octagon";
    NANOGON    "Nonagon";
}