Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FIELDLAYER_DELAY_MODE in FLdelay

Note that this is not the actual code from the FLdelay file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (FLdelay.res)


LONG  FIELDLAYER_DELAY_MODE
{
                        
    CYCLE 
    {         FIELDLAYER_DELAY_MODE_LINEAR; 
        FIELDLAYER_DELAY_MODE_SMOOTH; 
        FIELDLAYER_DELAY_MODE_SPRING; 
    }
}
            

Header File Code (FLdelay.h)

#ifndef FLDELAY_H__
#define FLDELAY_H__
enum
{
  FIELDLAYER_DELAY_MODE = 1000,  //First ID should start at 1000
    FIELDLAYER_DELAY_MODE_LINEAR = 1,
    FIELDLAYER_DELAY_MODE_SMOOTH = 2,
    FIELDLAYER_DELAY_MODE_SPRING = 3,
};
#endif	// FLDELAY_H__

String File Code (FLdelay.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FIELDLAYER_DELAY_MODE    "Mode";
    FIELDLAYER_DELAY_MODE_LINEAR    "Linear";
    FIELDLAYER_DELAY_MODE_SMOOTH    "Smooth";
    FIELDLAYER_DELAY_MODE_SPRING    "Spring";
}