Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FIELDLAYER_PARTICLE_DISTANCE in FLparticleobject

Note that this is not the actual code from the FLparticleobject file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (FLparticleobject.res)


REAL  FIELDLAYER_PARTICLE_DISTANCE
{
MIN  0.0;  MAXSLIDER  100.0;  UNIT  METER;  CUSTOMGUI  REALSLIDER;  }
            

Header File Code (FLparticleobject.h)

#ifndef FLPARTICLEOBJECT_H__
#define FLPARTICLEOBJECT_H__
enum
{
  FIELDLAYER_PARTICLE_DISTANCE = 1000,  //First ID should start at 1000
};
#endif	// FLPARTICLEOBJECT_H__

String File Code (FLparticleobject.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FIELDLAYER_PARTICLE_DISTANCE    "Radius";
}