Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FIELDLAYER_VOLUME_SAMPLEMODE in FLvolumeobject

Note that this is not the actual code from the FLvolumeobject file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (FLvolumeobject.res)


LONG  FIELDLAYER_VOLUME_SAMPLEMODE
{
                        
    CYCLE 
    {         FIELDLAYER_VOLUME_SAMPLEMODE_NEAREST; 
        FIELDLAYER_VOLUME_SAMPLEMODE_LINEAR; 
        FIELDLAYER_VOLUME_SAMPLEMODE_QUADRATIC; 
    }
}
            

Header File Code (FLvolumeobject.h)

#ifndef FLVOLUMEOBJECT_H__
#define FLVOLUMEOBJECT_H__
enum
{
  FIELDLAYER_VOLUME_SAMPLEMODE = 1000,  //First ID should start at 1000
    FIELDLAYER_VOLUME_SAMPLEMODE_NEAREST = 1,
    FIELDLAYER_VOLUME_SAMPLEMODE_LINEAR = 2,
    FIELDLAYER_VOLUME_SAMPLEMODE_QUADRATIC = 3,
};
#endif	// FLVOLUMEOBJECT_H__

String File Code (FLvolumeobject.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FIELDLAYER_VOLUME_SAMPLEMODE    "SampleMode";
    FIELDLAYER_VOLUME_SAMPLEMODE_NEAREST    "Nearest";
    FIELDLAYER_VOLUME_SAMPLEMODE_LINEAR    "Linear";
    FIELDLAYER_VOLUME_SAMPLEMODE_QUADRATIC    "Quadratic";
}