Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id CADIMPORT_MATERIALS in Fcadimport

Note that this is not the actual code from the Fcadimport file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Fcadimport.res)


LONG  CADIMPORT_MATERIALS
{
DEFAULT  CADIMPORT_MATERIALS_ORIGINAL;                          
    CYCLE 
    {         CADIMPORT_MATERIALS_NONE; 
        CADIMPORT_MATERIALS_ORIGINAL; 
        CADIMPORT_MATERIALS_DISPLAY_COLORS; 
        CADIMPORT_MATERIALS_RANDOM; 
    }
}
            

Header File Code (Fcadimport.h)

#ifndef FCADIMPORT_H__
#define FCADIMPORT_H__
enum
{
  CADIMPORT_MATERIALS = 1000,  //First ID should start at 1000
    CADIMPORT_MATERIALS_NONE = 1,
    CADIMPORT_MATERIALS_ORIGINAL = 2,
    CADIMPORT_MATERIALS_DISPLAY_COLORS = 3,
    CADIMPORT_MATERIALS_RANDOM = 4,
};
#endif	// FCADIMPORT_H__

String File Code (Fcadimport.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  CADIMPORT_MATERIALS    "Materials";
    CADIMPORT_MATERIALS_NONE    "None";
    CADIMPORT_MATERIALS_ORIGINAL    "Original";
    CADIMPORT_MATERIALS_DISPLAY_COLORS    "BasedonDisplayColors";
    CADIMPORT_MATERIALS_RANDOM    "OriginalwithRandomColor";
}