Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id VRML2EXPORTFILTER_TEXTURES in Fvrml2export

Note that this is not the actual code from the Fvrml2export file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Fvrml2export.res)


LONG  VRML2EXPORTFILTER_TEXTURES
{
DEFAULT  VRML2EXPORTFILTER_TEXTURES_REFERENCED;                          
    CYCLE 
    {         VRML2EXPORTFILTER_TEXTURES_NONE; 
        VRML2EXPORTFILTER_TEXTURES_REFERENCED; 
        VRML2EXPORTFILTER_TEXTURES_INFILE; 
    }
}
            

Header File Code (Fvrml2export.h)

#ifndef FVRML2EXPORT_H__
#define FVRML2EXPORT_H__
enum
{
  VRML2EXPORTFILTER_TEXTURES = 1000,  //First ID should start at 1000
    VRML2EXPORTFILTER_TEXTURES_NONE = 1,
    VRML2EXPORTFILTER_TEXTURES_REFERENCED = 2,
    VRML2EXPORTFILTER_TEXTURES_INFILE = 3,
};
#endif	// FVRML2EXPORT_H__

String File Code (Fvrml2export.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  VRML2EXPORTFILTER_TEXTURES    "Textures";
    VRML2EXPORTFILTER_TEXTURES_NONE    "None";
    VRML2EXPORTFILTER_TEXTURES_REFERENCED    "Referenced";
    VRML2EXPORTFILTER_TEXTURES_INFILE    "WithFile";
}