Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id GV_HAIR_PROXIMITY_MODE in GVhair_proximity

Note that this is not the actual code from the GVhair_proximity file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (GVhair_proximity.res)


LONG  GV_HAIR_PROXIMITY_MODE
{
                        
    CYCLE 
    {         GV_HAIR_PROXIMITY_MODE_GUIDE; 
        GV_HAIR_PROXIMITY_MODE_DYNAMIC_GUIDE; 
        GV_HAIR_PROXIMITY_MODE_HAIR; 
    }
}
            

Header File Code (GVhair_proximity.h)

#ifndef GVHAIR_PROXIMITY_H__
#define GVHAIR_PROXIMITY_H__
enum
{
  GV_HAIR_PROXIMITY_MODE = 1000,  //First ID should start at 1000
    GV_HAIR_PROXIMITY_MODE_GUIDE = 1,
    GV_HAIR_PROXIMITY_MODE_DYNAMIC_GUIDE = 2,
    GV_HAIR_PROXIMITY_MODE_HAIR = 3,
};
#endif	// GVHAIR_PROXIMITY_H__

String File Code (GVhair_proximity.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  GV_HAIR_PROXIMITY_MODE    "Mode";
    GV_HAIR_PROXIMITY_MODE_GUIDE    "Guides";
    GV_HAIR_PROXIMITY_MODE_DYNAMIC_GUIDE    "DynamicGuides";
    GV_HAIR_PROXIMITY_MODE_HAIR    "Hairs";
}