Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id OUTLINEMAT_START in Moutliner

Note that this is not the actual code from the Moutliner file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Moutliner.res)


LONG  OUTLINEMAT_START
{
                        
    CYCLE 
    {         OUTLINEMAT_START_SCREEN; 
        OUTLINEMAT_START_OBJECT; 
        OUTLINEMAT_START_RANDOM; 
        OUTLINEMAT_START_MESH; 
        OUTLINEMAT_START_LEFTMOST; 
        OUTLINEMAT_START_TOPMOST; 
        OUTLINEMAT_START_RIGHTMOST; 
        OUTLINEMAT_START_BOTTOMMOST; 
        OUTLINEMAT_START_OUTMOST; 
        OUTLINEMAT_START_INMOST; 
    }
}
            

Header File Code (Moutliner.h)

#ifndef MOUTLINER_H__
#define MOUTLINER_H__
enum
{
  OUTLINEMAT_START = 1000,  //First ID should start at 1000
    OUTLINEMAT_START_SCREEN = 1,
    OUTLINEMAT_START_OBJECT = 2,
    OUTLINEMAT_START_RANDOM = 3,
    OUTLINEMAT_START_MESH = 4,
    OUTLINEMAT_START_LEFTMOST = 5,
    OUTLINEMAT_START_TOPMOST = 6,
    OUTLINEMAT_START_RIGHTMOST = 7,
    OUTLINEMAT_START_BOTTOMMOST = 8,
    OUTLINEMAT_START_OUTMOST = 9,
    OUTLINEMAT_START_INMOST = 10,
};
#endif	// MOUTLINER_H__

String File Code (Moutliner.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  OUTLINEMAT_START    "Start";
    OUTLINEMAT_START_SCREEN    "Screen";
    OUTLINEMAT_START_OBJECT    "Object";
    OUTLINEMAT_START_RANDOM    "Random";
    OUTLINEMAT_START_MESH    "Mesh";
    OUTLINEMAT_START_LEFTMOST    "Left";
    OUTLINEMAT_START_TOPMOST    "Top";
    OUTLINEMAT_START_RIGHTMOST    "Right";
    OUTLINEMAT_START_BOTTOMMOST    "Bottom";
    OUTLINEMAT_START_OUTMOST    "Outer";
    OUTLINEMAT_START_INMOST    "Inner";
}