Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id NEUTRON_VIEWPORT_MODE in NeutronSceneHook

Note that this is not the actual code from the NeutronSceneHook file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (NeutronSceneHook.res)


LONG  NEUTRON_VIEWPORT_MODE
{
                        
    CYCLE 
    {         NEUTRON_VIEWPORT_MODE_NONE; 
        NEUTRON_VIEWPORT_MODE_NEUTRON; 
        NEUTRON_VIEWPORT_MODE_LEGACY; 
    }
}
            

Header File Code (NeutronSceneHook.h)

#ifndef NEUTRONSCENEHOOK_H__
#define NEUTRONSCENEHOOK_H__
enum
{
  NEUTRON_VIEWPORT_MODE = 1000,  //First ID should start at 1000
    NEUTRON_VIEWPORT_MODE_NONE = 1,
    NEUTRON_VIEWPORT_MODE_NEUTRON = 2,
    NEUTRON_VIEWPORT_MODE_LEGACY = 3,
};
#endif	// NEUTRONSCENEHOOK_H__

String File Code (NeutronSceneHook.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  NEUTRON_VIEWPORT_MODE    "Display";
    NEUTRON_VIEWPORT_MODE_NONE    "None";
    NEUTRON_VIEWPORT_MODE_NEUTRON    "BasicShading(Fast)";
    NEUTRON_VIEWPORT_MODE_LEGACY    "FullShading(Slow)";
}