Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_BASEOBJECT_VISIBILITY_RENDER in Obase

Note that this is not the actual code from the Obase file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Obase.res)


LONG  ID_BASEOBJECT_VISIBILITY_RENDER
{
                        
    CYCLE 
    {         OBJECT_UNDEF; 
        OBJECT_ON; 
        OBJECT_OFF; 
    }
}
            

Header File Code (Obase.h)

#ifndef OBASE_H__
#define OBASE_H__
enum
{
  ID_BASEOBJECT_VISIBILITY_RENDER = 1000,  //First ID should start at 1000
    OBJECT_UNDEF = 1,
    OBJECT_ON = 2,
    OBJECT_OFF = 3,
};
#endif	// OBASE_H__

String File Code (Obase.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_BASEOBJECT_VISIBILITY_RENDER    "VisibleinRenderer";
    OBJECT_UNDEF    "Default";
    OBJECT_ON    "On";
    OBJECT_OFF    "Off";
}