Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id BASESURFACE_TYPE in Obasesurface

Note that this is not the actual code from the Obasesurface file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Obasesurface.res)


LONG  BASESURFACE_TYPE
{
                        
    CYCLE 
    {         BASESURFACE_TYPE_UNKNOWN; 
        BASESURFACE_TYPE_NURBS; 
        BASESURFACE_TYPE_POLYNOMIAL; 
        BASESURFACE_TYPE_PLANE; 
        BASESURFACE_TYPE_EXTRUDE; 
        BASESURFACE_TYPE_ROTATE; 
    }
}
            

Header File Code (Obasesurface.h)

#ifndef OBASESURFACE_H__
#define OBASESURFACE_H__
enum
{
  BASESURFACE_TYPE = 1000,  //First ID should start at 1000
    BASESURFACE_TYPE_UNKNOWN = 1,
    BASESURFACE_TYPE_NURBS = 2,
    BASESURFACE_TYPE_POLYNOMIAL = 3,
    BASESURFACE_TYPE_PLANE = 4,
    BASESURFACE_TYPE_EXTRUDE = 5,
    BASESURFACE_TYPE_ROTATE = 6,
};
#endif	// OBASESURFACE_H__

String File Code (Obasesurface.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  BASESURFACE_TYPE    "SurfaceType";
    BASESURFACE_TYPE_UNKNOWN    "Unknown";
    BASESURFACE_TYPE_NURBS    "NURBS";
    BASESURFACE_TYPE_POLYNOMIAL    "Polynomial";
    BASESURFACE_TYPE_PLANE    "Plane";
    BASESURFACE_TYPE_EXTRUDE    "Extrusion";
    BASESURFACE_TYPE_ROTATE    "Rotation";
}