Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE in Ocamera

Note that this is not the actual code from the Ocamera file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ocamera.res)


LONG  CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE
{
                        
    CYCLE 
    {         CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_1; 
        CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_2; 
    }
}
            

Header File Code (Ocamera.h)

#ifndef OCAMERA_H__
#define OCAMERA_H__
enum
{
  CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE = 1000,  //First ID should start at 1000
    CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_1 = 1,
    CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_2 = 2,
};
#endif	// OCAMERA_H__

String File Code (Ocamera.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE    "TrianglesMode";
    CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_1    "Mode1";
    CAMERAOBJECT_LAYOUTHELP_DRAW_TRIANGLES_MODE_2    "Mode2";
}