Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_CA_SQUASH_OBJECT_CURVATURE_TYPE in Ocasquash

Note that this is not the actual code from the Ocasquash file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ocasquash.res)


LONG  ID_CA_SQUASH_OBJECT_CURVATURE_TYPE
{
                        
    CYCLE 
    {         ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_SQUARE; 
        ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_CUBE; 
        ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_QUAD; 
        ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_CUSTOM; 
        ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_SPLINE; 
    }
}
            

Header File Code (Ocasquash.h)

#ifndef OCASQUASH_H__
#define OCASQUASH_H__
enum
{
  ID_CA_SQUASH_OBJECT_CURVATURE_TYPE = 1000,  //First ID should start at 1000
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_SQUARE = 1,
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_CUBE = 2,
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_QUAD = 3,
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_CUSTOM = 4,
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_SPLINE = 5,
};
#endif	// OCASQUASH_H__

String File Code (Ocasquash.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_CA_SQUASH_OBJECT_CURVATURE_TYPE    "Type";
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_SQUARE    "Square";
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_CUBE    "Cubic";
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_QUAD    "Quartic";
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_CUSTOM    "Custom";
    ID_CA_SQUASH_OBJECT_CURVATURE_TYPE_SPLINE    "Spline";
}