Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FEATHER_OBJECT_GENERATE in Ohairfeather

Note that this is not the actual code from the Ohairfeather file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ohairfeather.res)


LONG  FEATHER_OBJECT_GENERATE
{
                        
    CYCLE 
    {         FEATHER_OBJECT_GENERATE_HAIR; 
        FEATHER_OBJECT_GENERATE_SPLINES; 
    }
}
            

Header File Code (Ohairfeather.h)

#ifndef OHAIRFEATHER_H__
#define OHAIRFEATHER_H__
enum
{
  FEATHER_OBJECT_GENERATE = 1000,  //First ID should start at 1000
    FEATHER_OBJECT_GENERATE_HAIR = 1,
    FEATHER_OBJECT_GENERATE_SPLINES = 2,
};
#endif	// OHAIRFEATHER_H__

String File Code (Ohairfeather.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FEATHER_OBJECT_GENERATE    "Generate";
    FEATHER_OBJECT_GENERATE_HAIR    "Hairs";
    FEATHER_OBJECT_GENERATE_SPLINES    "Splines";
}