Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XMBY_BUOYANCY_BURN_TYPE in Ombuoyancy

Note that this is not the actual code from the Ombuoyancy file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ombuoyancy.res)


LONG  XMBY_BUOYANCY_BURN_TYPE
{
                        
    CYCLE 
    {         XMBY_BUOYANCY_BURN_TYPE_LINEAR; 
        XMBY_BUOYANCY_BURN_TYPE_EXP; 
    }
}
            

Header File Code (Ombuoyancy.h)

#ifndef OMBUOYANCY_H__
#define OMBUOYANCY_H__
enum
{
  XMBY_BUOYANCY_BURN_TYPE = 1000,  //First ID should start at 1000
    XMBY_BUOYANCY_BURN_TYPE_LINEAR = 1,
    XMBY_BUOYANCY_BURN_TYPE_EXP = 2,
};
#endif	// OMBUOYANCY_H__

String File Code (Ombuoyancy.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XMBY_BUOYANCY_BURN_TYPE    "Mode";
    XMBY_BUOYANCY_BURN_TYPE_LINEAR    "Linear";
    XMBY_BUOYANCY_BURN_TYPE_EXP    "Exponential";
}