Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id METABALLOBJECT_SUBRAY in Ometaball

Note that this is not the actual code from the Ometaball file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ometaball.res)


REAL  METABALLOBJECT_SUBRAY
{
UNIT  METER;  MIN  0.001;  }
            

Header File Code (Ometaball.h)

#ifndef OMETABALL_H__
#define OMETABALL_H__
enum
{
  METABALLOBJECT_SUBRAY = 1000,  //First ID should start at 1000
};
#endif	// OMETABALL_H__

String File Code (Ometaball.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  METABALLOBJECT_SUBRAY    "RenderSubdivision";
}