Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO in Oweightmgr

Note that this is not the actual code from the Oweightmgr file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oweightmgr.res)


LONG  ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO
{
SCALE_H  ;  HIDDEN  ;                          
    CYCLE 
    {         ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_1; 
        ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_5; 
        ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_10; 
    }
}
            

Header File Code (Oweightmgr.h)

#ifndef OWEIGHTMGR_H__
#define OWEIGHTMGR_H__
enum
{
  ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO = 1000,  //First ID should start at 1000
    ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_1 = 1,
    ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_5 = 2,
    ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_10 = 3,
};
#endif	// OWEIGHTMGR_H__

String File Code (Oweightmgr.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO    "To";
    ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_1    "1";
    ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_5    "5";
    ID_CA_WEIGHT_MGR_SPREADSHEET_ROUND_TO_10    "10";
}