Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XPA_COVER_MOD_EFFECT in Oxpaction

Note that this is not the actual code from the Oxpaction file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxpaction.res)


LONG  XPA_COVER_MOD_EFFECT
{
                        
    CYCLE 
    {         COVER_AFFECT_PARTICLE; 
        COVER_NOAFFECT_PARTICLE; 
    }
}
            

Header File Code (Oxpaction.h)

#ifndef OXPACTION_H__
#define OXPACTION_H__
enum
{
  XPA_COVER_MOD_EFFECT = 1000,  //First ID should start at 1000
    COVER_AFFECT_PARTICLE = 1,
    COVER_NOAFFECT_PARTICLE = 2,
};
#endif	// OXPACTION_H__

String File Code (Oxpaction.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XPA_COVER_MOD_EFFECT    "EffectonParticle";
    COVER_AFFECT_PARTICLE    "ModifierWillAffectParticle";
    COVER_NOAFFECT_PARTICLE    "ModifierWillNOTAffectParticle";
}