Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XPA_SPAWN_MOD_SPEED in Oxpaction

Note that this is not the actual code from the Oxpaction file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxpaction.res)


LONG  XPA_SPAWN_MOD_SPEED
{
                        
    CYCLE 
    {         ASPAWN_SPEED_ABS; 
        ASPAWN_SPEED_REL; 
        ASPAWN_SPEED_INH; 
    }
}
            

Header File Code (Oxpaction.h)

#ifndef OXPACTION_H__
#define OXPACTION_H__
enum
{
  XPA_SPAWN_MOD_SPEED = 1000,  //First ID should start at 1000
    ASPAWN_SPEED_ABS = 1,
    ASPAWN_SPEED_REL = 2,
    ASPAWN_SPEED_INH = 3,
};
#endif	// OXPACTION_H__

String File Code (Oxpaction.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XPA_SPAWN_MOD_SPEED    "SpawnedParticleSpeed";
    ASPAWN_SPEED_ABS    "Absolute";
    ASPAWN_SPEED_REL    "Relative";
    ASPAWN_SPEED_INH    "Inherit";
}