Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id PARTICLES_COLLIDER_TYPE in Oxparticle

Note that this is not the actual code from the Oxparticle file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxparticle.res)


LONG  PARTICLES_COLLIDER_TYPE
{
HIDDEN  ;                          
    CYCLE 
    {         COLLIDE_TYPE_PARTICLES_SPHERE; 
        COLLIDE_TYPE_PARTICLES_RAY; 
    }
}
            

Header File Code (Oxparticle.h)

#ifndef OXPARTICLE_H__
#define OXPARTICLE_H__
enum
{
  PARTICLES_COLLIDER_TYPE = 1000,  //First ID should start at 1000
    COLLIDE_TYPE_PARTICLES_SPHERE = 1,
    COLLIDE_TYPE_PARTICLES_RAY = 2,
};
#endif	// OXPARTICLE_H__

String File Code (Oxparticle.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  PARTICLES_COLLIDER_TYPE    "Mode";
    COLLIDE_TYPE_PARTICLES_SPHERE    "Particles-Spherical";
    COLLIDE_TYPE_PARTICLES_RAY    "Particles-Ray/Plane";
}