Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id PARTICLES_EMITTER_OBJCOUNT_MODE in Oxparticle

Note that this is not the actual code from the Oxparticle file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxparticle.res)


LONG  PARTICLES_EMITTER_OBJCOUNT_MODE
{
                        
    CYCLE 
    {         EMITTER_OBJCOUNT_MODE_POINTS; 
        EMITTER_OBJCOUNT_MODE_POLYS; 
        EMITTER_OBJCOUNT_MODE_EDGES; 
    }
}
            

Header File Code (Oxparticle.h)

#ifndef OXPARTICLE_H__
#define OXPARTICLE_H__
enum
{
  PARTICLES_EMITTER_OBJCOUNT_MODE = 1000,  //First ID should start at 1000
    EMITTER_OBJCOUNT_MODE_POINTS = 1,
    EMITTER_OBJCOUNT_MODE_POLYS = 2,
    EMITTER_OBJCOUNT_MODE_EDGES = 3,
};
#endif	// OXPARTICLE_H__

String File Code (Oxparticle.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  PARTICLES_EMITTER_OBJCOUNT_MODE    "CountfromObject";
    EMITTER_OBJCOUNT_MODE_POINTS    "Points";
    EMITTER_OBJCOUNT_MODE_POLYS    "Polygons";
    EMITTER_OBJCOUNT_MODE_EDGES    "Edges";
}