Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XPQ_PARAMETER_TYPE in Oxpquestion

Note that this is not the actual code from the Oxpquestion file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxpquestion.res)


LONG  XPQ_PARAMETER_TYPE
{
ANIM  OFF;  SCALE_H  ;  CUSTOMGUI  CYCLE;                          
    CYCLE 
    {         XPQ_PARAM_TYPE_PDAT; 
        XPQ_PARAM_TYPE_PPOS; 
        XPQ_PARAM_TYPE_PFLAGS; 
        XPQ_PARAM_TYPE_GEOM; 
        XPQ_PARAM_TYPE_PHYS; 
        XPQ_PARAM_TYPE_OTHER; 
    }
}
            

Header File Code (Oxpquestion.h)

#ifndef OXPQUESTION_H__
#define OXPQUESTION_H__
enum
{
  XPQ_PARAMETER_TYPE = 1000,  //First ID should start at 1000
    XPQ_PARAM_TYPE_PDAT = 1,
    XPQ_PARAM_TYPE_PPOS = 2,
    XPQ_PARAM_TYPE_PFLAGS = 3,
    XPQ_PARAM_TYPE_GEOM = 4,
    XPQ_PARAM_TYPE_PHYS = 5,
    XPQ_PARAM_TYPE_OTHER = 6,
};
#endif	// OXPQUESTION_H__

String File Code (Oxpquestion.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XPQ_PARAMETER_TYPE    "QuestionType";
    XPQ_PARAM_TYPE_PDAT    "ParticleData";
    XPQ_PARAM_TYPE_PPOS    "ParticlePosition";
    XPQ_PARAM_TYPE_PFLAGS    "ParticleFlags";
    XPQ_PARAM_TYPE_GEOM    "Geometry";
    XPQ_PARAM_TYPE_PHYS    "PhysicalData";
    XPQ_PARAM_TYPE_OTHER    "Other";
}