Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XSP_SPRITE_TEXT_MIRROR in Oxpsprite

Note that this is not the actual code from the Oxpsprite file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxpsprite.res)


LONG  XSP_SPRITE_TEXT_MIRROR
{
                        
    CYCLE 
    {         TEXT_MIRROR_NONE; 
        TEXT_MIRROR_H; 
        TEXT_MIRROR_P; 
        TEXT_MIRROR_B; 
        TEXT_MIRROR_HP; 
        TEXT_MIRROR_HB; 
        TEXT_MIRROR_PB; 
        TEXT_MIRROR_HPB; 
    }
}
            

Header File Code (Oxpsprite.h)

#ifndef OXPSPRITE_H__
#define OXPSPRITE_H__
enum
{
  XSP_SPRITE_TEXT_MIRROR = 1000,  //First ID should start at 1000
    TEXT_MIRROR_NONE = 1,
    TEXT_MIRROR_H = 2,
    TEXT_MIRROR_P = 3,
    TEXT_MIRROR_B = 4,
    TEXT_MIRROR_HP = 5,
    TEXT_MIRROR_HB = 6,
    TEXT_MIRROR_PB = 7,
    TEXT_MIRROR_HPB = 8,
};
#endif	// OXPSPRITE_H__

String File Code (Oxpsprite.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XSP_SPRITE_TEXT_MIRROR    "MirrorAcross";
    TEXT_MIRROR_NONE    "None";
    TEXT_MIRROR_H    "H";
    TEXT_MIRROR_P    "P";
    TEXT_MIRROR_B    "B";
    TEXT_MIRROR_HP    "HP";
    TEXT_MIRROR_HB    "HB";
    TEXT_MIRROR_PB    "PB";
    TEXT_MIRROR_HPB    "HPB";
}