Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id PREF_VIEW_EDITOR_AXIS_TYPE in Prefsview

Note that this is not the actual code from the Prefsview file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Prefsview.res)


LONG  PREF_VIEW_EDITOR_AXIS_TYPE
{
ANIM  OFF;                          
    CYCLE 
    {         PREF_VIEW_AXIS_TYPE_WORLD; 
        PREF_VIEW_AXIS_TYPE_OBJECT; 
    }
}
            

Header File Code (Prefsview.h)

#ifndef PREFSVIEW_H__
#define PREFSVIEW_H__
enum
{
  PREF_VIEW_EDITOR_AXIS_TYPE = 1000,  //First ID should start at 1000
    PREF_VIEW_AXIS_TYPE_WORLD = 1,
    PREF_VIEW_AXIS_TYPE_OBJECT = 2,
};
#endif	// PREFSVIEW_H__

String File Code (Prefsview.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  PREF_VIEW_EDITOR_AXIS_TYPE    "AxisType";
    PREF_VIEW_AXIS_TYPE_WORLD    "World";
    PREF_VIEW_AXIS_TYPE_OBJECT    "Object";
}