Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_CA_IKSPLINE_DISPLAY_MODE in Tcaikspline

Note that this is not the actual code from the Tcaikspline file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Tcaikspline.res)


LONG  ID_CA_IKSPLINE_DISPLAY_MODE
{
HIDDEN  ;                          
    CYCLE 
    {         ID_CA_IKSPLINE_DISPLAY_MODE_OFF; 
        ID_CA_IKSPLINE_DISPLAY_MODE_ACTIVE; 
        ID_CA_IKSPLINE_DISPLAY_MODE_OBJECT; 
        ID_CA_IKSPLINE_DISPLAY_MODE_ALWAYS; 
    }
}
            

Header File Code (Tcaikspline.h)

#ifndef TCAIKSPLINE_H__
#define TCAIKSPLINE_H__
enum
{
  ID_CA_IKSPLINE_DISPLAY_MODE = 1000,  //First ID should start at 1000
    ID_CA_IKSPLINE_DISPLAY_MODE_OFF = 1,
    ID_CA_IKSPLINE_DISPLAY_MODE_ACTIVE = 2,
    ID_CA_IKSPLINE_DISPLAY_MODE_OBJECT = 3,
    ID_CA_IKSPLINE_DISPLAY_MODE_ALWAYS = 4,
};
#endif	// TCAIKSPLINE_H__

String File Code (Tcaikspline.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_CA_IKSPLINE_DISPLAY_MODE    "Display";
    ID_CA_IKSPLINE_DISPLAY_MODE_OFF    "Off";
    ID_CA_IKSPLINE_DISPLAY_MODE_ACTIVE    "TagActive";
    ID_CA_IKSPLINE_DISPLAY_MODE_OBJECT    "ObjectActive";
    ID_CA_IKSPLINE_DISPLAY_MODE_ALWAYS    "Always";
}