Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id MDATA_CLOSEHOLE_POLYTYPE in ToolClosehole

Note that this is not the actual code from the ToolClosehole file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (ToolClosehole.res)


LONG  MDATA_CLOSEHOLE_POLYTYPE
{
                        
    CYCLE 
    {         MDATA_CLOSEHOLE_POLYTYPE_NGON; 
        MDATA_CLOSEHOLE_POLYTYPE_TRIANGLE; 
        MDATA_CLOSEHOLE_POLYTYPE_QUADS; 
    }
}
            

Header File Code (ToolClosehole.h)

#ifndef TOOLCLOSEHOLE_H__
#define TOOLCLOSEHOLE_H__
enum
{
  MDATA_CLOSEHOLE_POLYTYPE = 1000,  //First ID should start at 1000
    MDATA_CLOSEHOLE_POLYTYPE_NGON = 1,
    MDATA_CLOSEHOLE_POLYTYPE_TRIANGLE = 2,
    MDATA_CLOSEHOLE_POLYTYPE_QUADS = 3,
};
#endif	// TOOLCLOSEHOLE_H__

String File Code (ToolClosehole.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  MDATA_CLOSEHOLE_POLYTYPE    "PolygonType";
    MDATA_CLOSEHOLE_POLYTYPE_NGON    "N-gon";
    MDATA_CLOSEHOLE_POLYTYPE_TRIANGLE    "Triangles";
    MDATA_CLOSEHOLE_POLYTYPE_QUADS    "Quadrangles";
}