Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id VP_PREVIEWHARDWARE_SUPERSAMPLING in VPpreviewhardware

Note that this is not the actual code from the VPpreviewhardware file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (VPpreviewhardware.res)


LONG  VP_PREVIEWHARDWARE_SUPERSAMPLING
{
ANIM  OFF;                          
    CYCLE 
    {         VP_PREVIEWHARDWARE_SUPERSAMPLING_NONE; 
        VP_PREVIEWHARDWARE_SUPERSAMPLING_2; 
        VP_PREVIEWHARDWARE_SUPERSAMPLING_3; 
        VP_PREVIEWHARDWARE_SUPERSAMPLING_4; 
        VP_PREVIEWHARDWARE_SUPERSAMPLING_5; 
        VP_PREVIEWHARDWARE_SUPERSAMPLING_8; 
        VP_PREVIEWHARDWARE_SUPERSAMPLING_16; 
    }
}
            

Header File Code (VPpreviewhardware.h)

#ifndef VPPREVIEWHARDWARE_H__
#define VPPREVIEWHARDWARE_H__
enum
{
  VP_PREVIEWHARDWARE_SUPERSAMPLING = 1000,  //First ID should start at 1000
    VP_PREVIEWHARDWARE_SUPERSAMPLING_NONE = 1,
    VP_PREVIEWHARDWARE_SUPERSAMPLING_2 = 2,
    VP_PREVIEWHARDWARE_SUPERSAMPLING_3 = 3,
    VP_PREVIEWHARDWARE_SUPERSAMPLING_4 = 4,
    VP_PREVIEWHARDWARE_SUPERSAMPLING_5 = 5,
    VP_PREVIEWHARDWARE_SUPERSAMPLING_8 = 6,
    VP_PREVIEWHARDWARE_SUPERSAMPLING_16 = 7,
};
#endif	// VPPREVIEWHARDWARE_H__

String File Code (VPpreviewhardware.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  VP_PREVIEWHARDWARE_SUPERSAMPLING    "Supersampling";
    VP_PREVIEWHARDWARE_SUPERSAMPLING_NONE    "None";
    VP_PREVIEWHARDWARE_SUPERSAMPLING_2    "2x2";
    VP_PREVIEWHARDWARE_SUPERSAMPLING_3    "3x3";
    VP_PREVIEWHARDWARE_SUPERSAMPLING_4    "4x4";
    VP_PREVIEWHARDWARE_SUPERSAMPLING_5    "5x5";
    VP_PREVIEWHARDWARE_SUPERSAMPLING_8    "8x8";
    VP_PREVIEWHARDWARE_SUPERSAMPLING_16    "16x16";
}