Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id OBJIMPORTOPTIONS_NORMALS in fobjimport2

Note that this is not the actual code from the fobjimport2 file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (fobjimport2.res)


LONG  OBJIMPORTOPTIONS_NORMALS
{
DEFAULT  OBJIMPORTOPTIONS_NORMALS_VERTEX;                          
    CYCLE 
    {         OBJIMPORTOPTIONS_NORMALS_NOIMPORT; 
        OBJIMPORTOPTIONS_NORMALS_PHONGTAG; 
        OBJIMPORTOPTIONS_NORMALS_VERTEX; 
    }
}
            

Header File Code (fobjimport2.h)

#ifndef FOBJIMPORT2_H__
#define FOBJIMPORT2_H__
enum
{
  OBJIMPORTOPTIONS_NORMALS = 1000,  //First ID should start at 1000
    OBJIMPORTOPTIONS_NORMALS_NOIMPORT = 1,
    OBJIMPORTOPTIONS_NORMALS_PHONGTAG = 2,
    OBJIMPORTOPTIONS_NORMALS_VERTEX = 3,
};
#endif	// FOBJIMPORT2_H__

String File Code (fobjimport2.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  OBJIMPORTOPTIONS_NORMALS    "Normals";
    OBJIMPORTOPTIONS_NORMALS_NOIMPORT    "None";
    OBJIMPORTOPTIONS_NORMALS_PHONGTAG    "PhongTag";
    OBJIMPORTOPTIONS_NORMALS_VERTEX    "Vertices";
}