Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id VP_NORMALPASS_FLIP in vpnormalpass

Note that this is not the actual code from the vpnormalpass file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (vpnormalpass.res)


LONG  VP_NORMALPASS_FLIP
{
                        
    CYCLE 
    {         VP_NORMALPASS_FLIP_RGB; 
        VP_NORMALPASS_FLIP_RBG; 
        VP_NORMALPASS_FLIP_GBR; 
        VP_NORMALPASS_FLIP_GRB; 
        VP_NORMALPASS_FLIP_BGR; 
        VP_NORMALPASS_FLIP_BRG; 
    }
}
            

Header File Code (vpnormalpass.h)

#ifndef VPNORMALPASS_H__
#define VPNORMALPASS_H__
enum
{
  VP_NORMALPASS_FLIP = 1000,  //First ID should start at 1000
    VP_NORMALPASS_FLIP_RGB = 1,
    VP_NORMALPASS_FLIP_RBG = 2,
    VP_NORMALPASS_FLIP_GBR = 3,
    VP_NORMALPASS_FLIP_GRB = 4,
    VP_NORMALPASS_FLIP_BGR = 5,
    VP_NORMALPASS_FLIP_BRG = 6,
};
#endif	// VPNORMALPASS_H__

String File Code (vpnormalpass.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  VP_NORMALPASS_FLIP    "ChannelOrder";
    VP_NORMALPASS_FLIP_RGB    "RGB";
    VP_NORMALPASS_FLIP_RBG    "RBG";
    VP_NORMALPASS_FLIP_GBR    "GBR";
    VP_NORMALPASS_FLIP_GRB    "GRB";
    VP_NORMALPASS_FLIP_BGR    "BGR";
    VP_NORMALPASS_FLIP_BRG    "BRG";
}