Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_PAINTLAYERBMP_OFFSET_Y
Element Information
Sample Code
Example code for the id ID_PAINTLAYERBMP_OFFSET_Y in BPlayerbmp
Note that this is not the actual code from the BPlayerbmp file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (BPlayerbmp.res)
LONG ID_PAINTLAYERBMP_OFFSET_Y { }
Header File Code (BPlayerbmp.h)
#ifndef BPLAYERBMP_H__ #define BPLAYERBMP_H__ enum { ID_PAINTLAYERBMP_OFFSET_Y = 1000, //First ID should start at 1000 }; #endif // BPLAYERBMP_H__
String File Code (BPlayerbmp.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_PAINTLAYERBMP_OFFSET_Y "OffsetY"; }