Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID COLLIDER_BOUNCE
Element Information
Sample Code
Example code for the id COLLIDER_BOUNCE in ColliderTag
Note that this is not the actual code from the ColliderTag file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (ColliderTag.res)
REAL COLLIDER_BOUNCE { UNIT PERCENT; MIN 0.0; }
Header File Code (ColliderTag.h)
#ifndef COLLIDERTAG_H__ #define COLLIDERTAG_H__ enum { COLLIDER_BOUNCE = 1000, //First ID should start at 1000 }; #endif // COLLIDERTAG_H__
String File Code (ColliderTag.str)
// C4D-StringResource // Identifier Text STRINGTABLE { COLLIDER_BOUNCE "Bounce"; }