Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID BASEDRAW_DATA_PICTURE_USEALPHA
Element Information
Sample Code
Example code for the id BASEDRAW_DATA_PICTURE_USEALPHA in Dbasedraw
Note that this is not the actual code from the Dbasedraw file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Dbasedraw.res)
LONG BASEDRAW_DATA_PICTURE_USEALPHA { ANIM OFF; CYCLE { BASEDRAW_ALPHA_NONE; BASEDRAW_ALPHA_NORMAL; BASEDRAW_ALPHA_INVERTED; } }
Header File Code (Dbasedraw.h)
#ifndef DBASEDRAW_H__ #define DBASEDRAW_H__ enum { BASEDRAW_DATA_PICTURE_USEALPHA = 1000, //First ID should start at 1000 BASEDRAW_ALPHA_NONE = 1, BASEDRAW_ALPHA_NORMAL = 2, BASEDRAW_ALPHA_INVERTED = 3, }; #endif // DBASEDRAW_H__
String File Code (Dbasedraw.str)
// C4D-StringResource // Identifier Text STRINGTABLE { BASEDRAW_DATA_PICTURE_USEALPHA "AlphaMode"; BASEDRAW_ALPHA_NONE "None"; BASEDRAW_ALPHA_NORMAL "Normal"; BASEDRAW_ALPHA_INVERTED "Inverted"; }