Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID DOCUMENT_PREVIEW_COMMAND
Element Information
Sample Code
Example code for the id DOCUMENT_PREVIEW_COMMAND in Ddoc
Note that this is not the actual code from the Ddoc file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ddoc.res)
LONG DOCUMENT_PREVIEW_COMMAND { SCALE_H ; ANIM OFF; CUSTOMGUI CYCLE; CYCLE { DOCUMENT_PREVIEW_COMMAND_AUTO; DOCUMENT_PREVIEW_COMMAND_PASTE; DOCUMENT_PREVIEW_COMMAND_FROMEDITOR; DOCUMENT_PREVIEW_COMMAND_LOAD; } }
Header File Code (Ddoc.h)
#ifndef DDOC_H__ #define DDOC_H__ enum { DOCUMENT_PREVIEW_COMMAND = 1000, //First ID should start at 1000 DOCUMENT_PREVIEW_COMMAND_AUTO = 1, DOCUMENT_PREVIEW_COMMAND_PASTE = 2, DOCUMENT_PREVIEW_COMMAND_FROMEDITOR = 3, DOCUMENT_PREVIEW_COMMAND_LOAD = 4, }; #endif // DDOC_H__
String File Code (Ddoc.str)
// C4D-StringResource // Identifier Text STRINGTABLE { DOCUMENT_PREVIEW_COMMAND "PreviewCommand"; DOCUMENT_PREVIEW_COMMAND_AUTO "AutoSaveEditor"; DOCUMENT_PREVIEW_COMMAND_PASTE "PastefromClipboard"; DOCUMENT_PREVIEW_COMMAND_FROMEDITOR "CopyfromEditor"; DOCUMENT_PREVIEW_COMMAND_LOAD "LoadfromFile..."; }