Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FALLOFFENTRY_MODE
Element Information
Sample Code
Example code for the id FALLOFFENTRY_MODE in Desc_falloffentry
Note that this is not the actual code from the Desc_falloffentry file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Desc_falloffentry.res)
LONG FALLOFFENTRY_MODE { CYCLE { FALLOFFENTRY_MODE_NORMAL; FALLOFFENTRY_MODE_SEPARATOR; FALLOFFENTRY_MODE_ADD; FALLOFFENTRY_MODE_LIGHTEN; FALLOFFENTRY_MODE_MULTIPLY; FALLOFFENTRY_MODE_COLORDODGE; FALLOFFENTRY_MODE_LINEARDODGE; FALLOFFENTRY_MODE_SEPARATOR; FALLOFFENTRY_MODE_SUBTRACT; FALLOFFENTRY_MODE_DARKEN; FALLOFFENTRY_MODE_SCREEN; FALLOFFENTRY_MODE_COLORBURN; FALLOFFENTRY_MODE_LINEARBURN; FALLOFFENTRY_MODE_SEPARATOR; FALLOFFENTRY_MODE_OVERLAY; FALLOFFENTRY_MODE_SOFTLIGHT; FALLOFFENTRY_MODE_HARDLIGHT; FALLOFFENTRY_MODE_LINEARLIGHT; FALLOFFENTRY_MODE_VIVIDLIGHT; FALLOFFENTRY_MODE_PINLIGHT; FALLOFFENTRY_MODE_GLOW; FALLOFFENTRY_MODE_SEPARATOR; FALLOFFENTRY_MODE_AVERAGE; FALLOFFENTRY_MODE_DIFFERENCE; FALLOFFENTRY_MODE_NEGATION; FALLOFFENTRY_MODE_EXCLUSION; FALLOFFENTRY_MODE_PHOENIX; FALLOFFENTRY_MODE_REFLECT; FALLOFFENTRY_MODE_SEPARATOR; FALLOFFENTRY_MODE_HARDMIX; FALLOFFENTRY_MODE_LEVR; FALLOFFENTRY_MODE_COLOR; FALLOFFENTRY_MODE_COLOR_INV; } }
Header File Code (Desc_falloffentry.h)
#ifndef DESC_FALLOFFENTRY_H__ #define DESC_FALLOFFENTRY_H__ enum { FALLOFFENTRY_MODE = 1000, //First ID should start at 1000 FALLOFFENTRY_MODE_NORMAL = 1, FALLOFFENTRY_MODE_SEPARATOR = 2, FALLOFFENTRY_MODE_ADD = 3, FALLOFFENTRY_MODE_LIGHTEN = 4, FALLOFFENTRY_MODE_MULTIPLY = 5, FALLOFFENTRY_MODE_COLORDODGE = 6, FALLOFFENTRY_MODE_LINEARDODGE = 7, FALLOFFENTRY_MODE_SEPARATOR = 8, FALLOFFENTRY_MODE_SUBTRACT = 9, FALLOFFENTRY_MODE_DARKEN = 10, FALLOFFENTRY_MODE_SCREEN = 11, FALLOFFENTRY_MODE_COLORBURN = 12, FALLOFFENTRY_MODE_LINEARBURN = 13, FALLOFFENTRY_MODE_SEPARATOR = 14, FALLOFFENTRY_MODE_OVERLAY = 15, FALLOFFENTRY_MODE_SOFTLIGHT = 16, FALLOFFENTRY_MODE_HARDLIGHT = 17, FALLOFFENTRY_MODE_LINEARLIGHT = 18, FALLOFFENTRY_MODE_VIVIDLIGHT = 19, FALLOFFENTRY_MODE_PINLIGHT = 20, FALLOFFENTRY_MODE_GLOW = 21, FALLOFFENTRY_MODE_SEPARATOR = 22, FALLOFFENTRY_MODE_AVERAGE = 23, FALLOFFENTRY_MODE_DIFFERENCE = 24, FALLOFFENTRY_MODE_NEGATION = 25, FALLOFFENTRY_MODE_EXCLUSION = 26, FALLOFFENTRY_MODE_PHOENIX = 27, FALLOFFENTRY_MODE_REFLECT = 28, FALLOFFENTRY_MODE_SEPARATOR = 29, FALLOFFENTRY_MODE_HARDMIX = 30, FALLOFFENTRY_MODE_LEVR = 31, FALLOFFENTRY_MODE_COLOR = 32, FALLOFFENTRY_MODE_COLOR_INV = 33, }; #endif // DESC_FALLOFFENTRY_H__
String File Code (Desc_falloffentry.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FALLOFFENTRY_MODE "BlendMode"; FALLOFFENTRY_MODE_NORMAL "Normal"; FALLOFFENTRY_MODE_SEPARATOR ""; FALLOFFENTRY_MODE_ADD "Add"; FALLOFFENTRY_MODE_LIGHTEN "Lighten"; FALLOFFENTRY_MODE_MULTIPLY "Multiply"; FALLOFFENTRY_MODE_COLORDODGE "ColorDodge"; FALLOFFENTRY_MODE_LINEARDODGE "LinearDodge"; FALLOFFENTRY_MODE_SEPARATOR ""; FALLOFFENTRY_MODE_SUBTRACT "Subtract"; FALLOFFENTRY_MODE_DARKEN "Darken"; FALLOFFENTRY_MODE_SCREEN "Screen"; FALLOFFENTRY_MODE_COLORBURN "ColorBurn"; FALLOFFENTRY_MODE_LINEARBURN "LinearBurn"; FALLOFFENTRY_MODE_SEPARATOR ""; FALLOFFENTRY_MODE_OVERLAY "Overlay"; FALLOFFENTRY_MODE_SOFTLIGHT "SoftLight"; FALLOFFENTRY_MODE_HARDLIGHT "HardLight"; FALLOFFENTRY_MODE_LINEARLIGHT "LinearLight"; FALLOFFENTRY_MODE_VIVIDLIGHT "VividLight"; FALLOFFENTRY_MODE_PINLIGHT "PinLight"; FALLOFFENTRY_MODE_GLOW "Glow"; FALLOFFENTRY_MODE_SEPARATOR ""; FALLOFFENTRY_MODE_AVERAGE "Average"; FALLOFFENTRY_MODE_DIFFERENCE "Difference"; FALLOFFENTRY_MODE_NEGATION "Negation"; FALLOFFENTRY_MODE_EXCLUSION "Exclusion"; FALLOFFENTRY_MODE_PHOENIX "Phoenix"; FALLOFFENTRY_MODE_REFLECT "Reflect"; FALLOFFENTRY_MODE_SEPARATOR ""; FALLOFFENTRY_MODE_HARDMIX "HardMix"; FALLOFFENTRY_MODE_LEVR "Levr"; FALLOFFENTRY_MODE_COLOR "Color"; FALLOFFENTRY_MODE_COLOR_INV "ColorInverse"; }