Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_PROJOBJS_SHIFT_MODE
Element Information
Sample Code
Example code for the id ID_CA_PROJOBJS_SHIFT_MODE in Dprojobjs
Note that this is not the actual code from the Dprojobjs file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Dprojobjs.res)
LONG ID_CA_PROJOBJS_SHIFT_MODE { CYCLE { ID_CA_PROJOBJS_MODE_PROJECT; ID_CA_PROJOBJS_MODE_SURFACE; ID_CA_PROJOBJS_MODE_POINTS; ID_CA_PROJOBJS_MODE_COLLIDE; } }
Header File Code (Dprojobjs.h)
#ifndef DPROJOBJS_H__ #define DPROJOBJS_H__ enum { ID_CA_PROJOBJS_SHIFT_MODE = 1000, //First ID should start at 1000 ID_CA_PROJOBJS_MODE_PROJECT = 1, ID_CA_PROJOBJS_MODE_SURFACE = 2, ID_CA_PROJOBJS_MODE_POINTS = 3, ID_CA_PROJOBJS_MODE_COLLIDE = 4, }; #endif // DPROJOBJS_H__
String File Code (Dprojobjs.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_PROJOBJS_SHIFT_MODE "Shift"; ID_CA_PROJOBJS_MODE_PROJECT "ProjectInside"; ID_CA_PROJOBJS_MODE_SURFACE "ProjecttoSurface"; ID_CA_PROJOBJS_MODE_POINTS "PointstoSurface"; ID_CA_PROJOBJS_MODE_COLLIDE "Collide"; }