Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID RDATA_NAMEFORMAT
Element Information
Sample Code
Example code for the id RDATA_NAMEFORMAT in Drendersettings
Note that this is not the actual code from the Drendersettings file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Drendersettings.res)
LONG RDATA_NAMEFORMAT { ANIM OFF; CYCLE { RDATA_NAMEFORMAT_0; RDATA_NAMEFORMAT_1; RDATA_NAMEFORMAT_2; RDATA_NAMEFORMAT_3; RDATA_NAMEFORMAT_4; RDATA_NAMEFORMAT_5; RDATA_NAMEFORMAT_6; } }
Header File Code (Drendersettings.h)
#ifndef DRENDERSETTINGS_H__ #define DRENDERSETTINGS_H__ enum { RDATA_NAMEFORMAT = 1000, //First ID should start at 1000 RDATA_NAMEFORMAT_0 = 1, RDATA_NAMEFORMAT_1 = 2, RDATA_NAMEFORMAT_2 = 3, RDATA_NAMEFORMAT_3 = 4, RDATA_NAMEFORMAT_4 = 5, RDATA_NAMEFORMAT_5 = 6, RDATA_NAMEFORMAT_6 = 7, }; #endif // DRENDERSETTINGS_H__
String File Code (Drendersettings.str)
// C4D-StringResource // Identifier Text STRINGTABLE { RDATA_NAMEFORMAT "Name"; RDATA_NAMEFORMAT_0 "Name0000.TIF"; RDATA_NAMEFORMAT_1 "Name0000"; RDATA_NAMEFORMAT_2 "Name.0000"; RDATA_NAMEFORMAT_3 "Name000.TIF"; RDATA_NAMEFORMAT_4 "Name000"; RDATA_NAMEFORMAT_5 "Name.000"; RDATA_NAMEFORMAT_6 "Name.0000.TIF"; }