Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID RDATA_STEREO_ANAGLYPH_SYSTEM_NON_FULL
Element Information
Sample Code
Example code for the id RDATA_STEREO_ANAGLYPH_SYSTEM_NON_FULL in Drendersettings
Note that this is not the actual code from the Drendersettings file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Drendersettings.res)
LONG RDATA_STEREO_ANAGLYPH_SYSTEM_NON_FULL { ANIM OFF; CYCLE { RDATA_STEREO_ANAGLYPH_SYSTEM_N_R; RDATA_STEREO_ANAGLYPH_SYSTEM_N_G; RDATA_STEREO_ANAGLYPH_SYSTEM_N_B; RDATA_STEREO_ANAGLYPH_SYSTEM_N_Y; RDATA_STEREO_ANAGLYPH_SYSTEM_N_M; RDATA_STEREO_ANAGLYPH_SYSTEM_N_CUSTOM; } }
Header File Code (Drendersettings.h)
#ifndef DRENDERSETTINGS_H__ #define DRENDERSETTINGS_H__ enum { RDATA_STEREO_ANAGLYPH_SYSTEM_NON_FULL = 1000, //First ID should start at 1000 RDATA_STEREO_ANAGLYPH_SYSTEM_N_R = 1, RDATA_STEREO_ANAGLYPH_SYSTEM_N_G = 2, RDATA_STEREO_ANAGLYPH_SYSTEM_N_B = 3, RDATA_STEREO_ANAGLYPH_SYSTEM_N_Y = 4, RDATA_STEREO_ANAGLYPH_SYSTEM_N_M = 5, RDATA_STEREO_ANAGLYPH_SYSTEM_N_CUSTOM = 6, }; #endif // DRENDERSETTINGS_H__
String File Code (Drendersettings.str)
// C4D-StringResource // Identifier Text STRINGTABLE { RDATA_STEREO_ANAGLYPH_SYSTEM_NON_FULL "System"; RDATA_STEREO_ANAGLYPH_SYSTEM_N_R "Red"; RDATA_STEREO_ANAGLYPH_SYSTEM_N_G "Green"; RDATA_STEREO_ANAGLYPH_SYSTEM_N_B "Blue"; RDATA_STEREO_ANAGLYPH_SYSTEM_N_Y "Yellow"; RDATA_STEREO_ANAGLYPH_SYSTEM_N_M "Magenta"; RDATA_STEREO_ANAGLYPH_SYSTEM_N_CUSTOM "Custom"; }