Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID RIGID_BODY_SOFT
Element Information
Sample Code
Example code for the id RIGID_BODY_SOFT in DynRigidBodyTag
Note that this is not the actual code from the DynRigidBodyTag file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (DynRigidBodyTag.res)
LONG RIGID_BODY_SOFT { CYCLE { RIGID_BODY_SOFT_OFF; RIGID_BODY_SOFT_ON; RIGID_BODY_SOFT_OF_CLONES; } }
Header File Code (DynRigidBodyTag.h)
#ifndef DYNRIGIDBODYTAG_H__ #define DYNRIGIDBODYTAG_H__ enum { RIGID_BODY_SOFT = 1000, //First ID should start at 1000 RIGID_BODY_SOFT_OFF = 1, RIGID_BODY_SOFT_ON = 2, RIGID_BODY_SOFT_OF_CLONES = 3, }; #endif // DYNRIGIDBODYTAG_H__
String File Code (DynRigidBodyTag.str)
// C4D-StringResource // Identifier Text STRINGTABLE { RIGID_BODY_SOFT "SoftBody"; RIGID_BODY_SOFT_OFF "Off"; RIGID_BODY_SOFT_ON "MadeofPolygons/Lines"; RIGID_BODY_SOFT_OF_CLONES "MadeofClones"; }