Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FIELDLAYER_GRADIENT_SOURCE
Element Information
Sample Code
Example code for the id FIELDLAYER_GRADIENT_SOURCE in FLGradient
Note that this is not the actual code from the FLGradient file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (FLGradient.res)
LONG FIELDLAYER_GRADIENT_SOURCE { CYCLE { FIELDLAYER_GRADIENT_SOURCE_VALUE; FIELDLAYER_GRADIENT_SOURCE_COLOR; FIELDLAYER_GRADIENT_SOURCE_DIRECTION; } }
Header File Code (FLGradient.h)
#ifndef FLGRADIENT_H__ #define FLGRADIENT_H__ enum { FIELDLAYER_GRADIENT_SOURCE = 1000, //First ID should start at 1000 FIELDLAYER_GRADIENT_SOURCE_VALUE = 1, FIELDLAYER_GRADIENT_SOURCE_COLOR = 2, FIELDLAYER_GRADIENT_SOURCE_DIRECTION = 3, }; #endif // FLGRADIENT_H__
String File Code (FLGradient.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FIELDLAYER_GRADIENT_SOURCE "Source"; FIELDLAYER_GRADIENT_SOURCE_VALUE "Value"; FIELDLAYER_GRADIENT_SOURCE_COLOR "Color"; FIELDLAYER_GRADIENT_SOURCE_DIRECTION "Direction"; }