Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FIELDLAYER_RANDOM_SCALE
Element Information
Sample Code
Example code for the id FIELDLAYER_RANDOM_SCALE in FLNoise
Note that this is not the actual code from the FLNoise file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (FLNoise.res)
REAL FIELDLAYER_RANDOM_SCALE { UNIT PERCENT; MIN 0.01; STEP 1.0; MAXSLIDER 100.0; CUSTOMGUI REALSLIDER; }
Header File Code (FLNoise.h)
#ifndef FLNOISE_H__ #define FLNOISE_H__ enum { FIELDLAYER_RANDOM_SCALE = 1000, //First ID should start at 1000 }; #endif // FLNOISE_H__
String File Code (FLNoise.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FIELDLAYER_RANDOM_SCALE "Scale"; }