Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FIELDLAYER_DELAY_MODE
Element Information
Sample Code
Example code for the id FIELDLAYER_DELAY_MODE in FLdelay
Note that this is not the actual code from the FLdelay file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (FLdelay.res)
LONG FIELDLAYER_DELAY_MODE { CYCLE { FIELDLAYER_DELAY_MODE_LINEAR; FIELDLAYER_DELAY_MODE_SMOOTH; FIELDLAYER_DELAY_MODE_SPRING; } }
Header File Code (FLdelay.h)
#ifndef FLDELAY_H__ #define FLDELAY_H__ enum { FIELDLAYER_DELAY_MODE = 1000, //First ID should start at 1000 FIELDLAYER_DELAY_MODE_LINEAR = 1, FIELDLAYER_DELAY_MODE_SMOOTH = 2, FIELDLAYER_DELAY_MODE_SPRING = 3, }; #endif // FLDELAY_H__
String File Code (FLdelay.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FIELDLAYER_DELAY_MODE "Mode"; FIELDLAYER_DELAY_MODE_LINEAR "Linear"; FIELDLAYER_DELAY_MODE_SMOOTH "Smooth"; FIELDLAYER_DELAY_MODE_SPRING "Spring"; }