Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FIELDLAYER_PARTICLE_COLOR_ALPHA
Element Information
Sample Code
Example code for the id FIELDLAYER_PARTICLE_COLOR_ALPHA in FLparticleobject
Note that this is not the actual code from the FLparticleobject file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (FLparticleobject.res)
LONG FIELDLAYER_PARTICLE_COLOR_ALPHA { CYCLE { FIELDLAYER_PARTICLE_COLOR_ALPHA_NONE; FIELDLAYER_PARTICLE_COLOR_ALPHA_VALUE; } }
Header File Code (FLparticleobject.h)
#ifndef FLPARTICLEOBJECT_H__ #define FLPARTICLEOBJECT_H__ enum { FIELDLAYER_PARTICLE_COLOR_ALPHA = 1000, //First ID should start at 1000 FIELDLAYER_PARTICLE_COLOR_ALPHA_NONE = 1, FIELDLAYER_PARTICLE_COLOR_ALPHA_VALUE = 2, }; #endif // FLPARTICLEOBJECT_H__
String File Code (FLparticleobject.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FIELDLAYER_PARTICLE_COLOR_ALPHA "ColorAlpha"; FIELDLAYER_PARTICLE_COLOR_ALPHA_NONE "None"; FIELDLAYER_PARTICLE_COLOR_ALPHA_VALUE "Strength"; }