Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FIELDLAYER_SPLINE_PROJECTION
Element Information
Sample Code
Example code for the id FIELDLAYER_SPLINE_PROJECTION in FLspline
Note that this is not the actual code from the FLspline file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (FLspline.res)
LONG FIELDLAYER_SPLINE_PROJECTION { CYCLE { FIELDLAYER_SPLINE_PROJECTION_X; FIELDLAYER_SPLINE_PROJECTION_Y; FIELDLAYER_SPLINE_PROJECTION_Z; } }
Header File Code (FLspline.h)
#ifndef FLSPLINE_H__ #define FLSPLINE_H__ enum { FIELDLAYER_SPLINE_PROJECTION = 1000, //First ID should start at 1000 FIELDLAYER_SPLINE_PROJECTION_X = 1, FIELDLAYER_SPLINE_PROJECTION_Y = 2, FIELDLAYER_SPLINE_PROJECTION_Z = 3, }; #endif // FLSPLINE_H__
String File Code (FLspline.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FIELDLAYER_SPLINE_PROJECTION "MaskProjection"; FIELDLAYER_SPLINE_PROJECTION_X "AlongX"; FIELDLAYER_SPLINE_PROJECTION_Y "AlongY"; FIELDLAYER_SPLINE_PROJECTION_Z "AlongZ"; }