Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID CADIMPORT_LAYERS
Element Information
Sample Code
Example code for the id CADIMPORT_LAYERS in Fcadimport
Note that this is not the actual code from the Fcadimport file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Fcadimport.res)
LONG CADIMPORT_LAYERS { DEFAULT CADIMPORT_LAYERS_ORIGINAL; CYCLE { CADIMPORT_LAYERS_NONE; CADIMPORT_LAYERS_ORIGINAL; CADIMPORT_LAYERS_SBT; } }
Header File Code (Fcadimport.h)
#ifndef FCADIMPORT_H__ #define FCADIMPORT_H__ enum { CADIMPORT_LAYERS = 1000, //First ID should start at 1000 CADIMPORT_LAYERS_NONE = 1, CADIMPORT_LAYERS_ORIGINAL = 2, CADIMPORT_LAYERS_SBT = 3, }; #endif // FCADIMPORT_H__
String File Code (Fcadimport.str)
// C4D-StringResource // Identifier Text STRINGTABLE { CADIMPORT_LAYERS "Layers"; CADIMPORT_LAYERS_NONE "None"; CADIMPORT_LAYERS_ORIGINAL "Original"; CADIMPORT_LAYERS_SBT "ScaleBasedTessellation"; }