Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID CADIMPORT_MATERIALS
Element Information
Sample Code
Example code for the id CADIMPORT_MATERIALS in Fcadimport
Note that this is not the actual code from the Fcadimport file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Fcadimport.res)
LONG CADIMPORT_MATERIALS { DEFAULT CADIMPORT_MATERIALS_ORIGINAL; CYCLE { CADIMPORT_MATERIALS_NONE; CADIMPORT_MATERIALS_ORIGINAL; CADIMPORT_MATERIALS_DISPLAY_COLORS; CADIMPORT_MATERIALS_RANDOM; } }
Header File Code (Fcadimport.h)
#ifndef FCADIMPORT_H__ #define FCADIMPORT_H__ enum { CADIMPORT_MATERIALS = 1000, //First ID should start at 1000 CADIMPORT_MATERIALS_NONE = 1, CADIMPORT_MATERIALS_ORIGINAL = 2, CADIMPORT_MATERIALS_DISPLAY_COLORS = 3, CADIMPORT_MATERIALS_RANDOM = 4, }; #endif // FCADIMPORT_H__
String File Code (Fcadimport.str)
// C4D-StringResource // Identifier Text STRINGTABLE { CADIMPORT_MATERIALS "Materials"; CADIMPORT_MATERIALS_NONE "None"; CADIMPORT_MATERIALS_ORIGINAL "Original"; CADIMPORT_MATERIALS_DISPLAY_COLORS "BasedonDisplayColors"; CADIMPORT_MATERIALS_RANDOM "OriginalwithRandomColor"; }