Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID D3DEXPORTFILTER_SAVEMESH
Element Information
Sample Code
Example code for the id D3DEXPORTFILTER_SAVEMESH in Fd3dexport
Note that this is not the actual code from the Fd3dexport file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Fd3dexport.res)
BOOL D3DEXPORTFILTER_SAVEMESH { DEFAULT 1; }
Header File Code (Fd3dexport.h)
#ifndef FD3DEXPORT_H__ #define FD3DEXPORT_H__ enum { D3DEXPORTFILTER_SAVEMESH = 1000, //First ID should start at 1000 }; #endif // FD3DEXPORT_H__
String File Code (Fd3dexport.str)
// C4D-StringResource // Identifier Text STRINGTABLE { D3DEXPORTFILTER_SAVEMESH "GenerateMesh"; }