Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FBXIMPORT_ACTIVATE_JOINTS
Element Information
Sample Code
Example code for the id FBXIMPORT_ACTIVATE_JOINTS in Ffbximport
Note that this is not the actual code from the Ffbximport file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ffbximport.res)
BOOL FBXIMPORT_ACTIVATE_JOINTS { DEFAULT 1; }
Header File Code (Ffbximport.h)
#ifndef FFBXIMPORT_H__ #define FFBXIMPORT_H__ enum { FBXIMPORT_ACTIVATE_JOINTS = 1000, //First ID should start at 1000 }; #endif // FFBXIMPORT_H__
String File Code (Ffbximport.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FBXIMPORT_ACTIVATE_JOINTS "Deformation"; }