Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FBXIMPORT_UP_AXIS
Element Information
Sample Code
Example code for the id FBXIMPORT_UP_AXIS in Ffbximport
Note that this is not the actual code from the Ffbximport file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ffbximport.res)
LONG FBXIMPORT_UP_AXIS { DEFAULT FBXIMPORT_UP_AXIS_DEFAULT; CYCLE { FBXIMPORT_UP_AXIS_DEFAULT; FBXIMPORT_UP_AXIS_X; FBXIMPORT_UP_AXIS_Y; FBXIMPORT_UP_AXIS_Z; } }
Header File Code (Ffbximport.h)
#ifndef FFBXIMPORT_H__ #define FFBXIMPORT_H__ enum { FBXIMPORT_UP_AXIS = 1000, //First ID should start at 1000 FBXIMPORT_UP_AXIS_DEFAULT = 1, FBXIMPORT_UP_AXIS_X = 2, FBXIMPORT_UP_AXIS_Y = 3, FBXIMPORT_UP_AXIS_Z = 4, }; #endif // FFBXIMPORT_H__
String File Code (Ffbximport.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FBXIMPORT_UP_AXIS "UpAxis"; FBXIMPORT_UP_AXIS_DEFAULT "Default"; FBXIMPORT_UP_AXIS_X "XAxis"; FBXIMPORT_UP_AXIS_Y "YAxis"; FBXIMPORT_UP_AXIS_Z "ZAxis"; }