Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID SKPIMPORT_SPLIT_OBJECTS_BY_LAYER
Element Information
Sample Code
Example code for the id SKPIMPORT_SPLIT_OBJECTS_BY_LAYER in Fskpimport
Note that this is not the actual code from the Fskpimport file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Fskpimport.res)
BOOL SKPIMPORT_SPLIT_OBJECTS_BY_LAYER { DEFAULT 0; }
Header File Code (Fskpimport.h)
#ifndef FSKPIMPORT_H__ #define FSKPIMPORT_H__ enum { SKPIMPORT_SPLIT_OBJECTS_BY_LAYER = 1000, //First ID should start at 1000 }; #endif // FSKPIMPORT_H__
String File Code (Fskpimport.str)
// C4D-StringResource // Identifier Text STRINGTABLE { SKPIMPORT_SPLIT_OBJECTS_BY_LAYER "SplitObjectsbyLayer"; }