Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID VRML2EXPORTFILTER_TEXTURES
Element Information
Sample Code
Example code for the id VRML2EXPORTFILTER_TEXTURES in Fvrml2export
Note that this is not the actual code from the Fvrml2export file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Fvrml2export.res)
LONG VRML2EXPORTFILTER_TEXTURES { DEFAULT VRML2EXPORTFILTER_TEXTURES_REFERENCED; CYCLE { VRML2EXPORTFILTER_TEXTURES_NONE; VRML2EXPORTFILTER_TEXTURES_REFERENCED; VRML2EXPORTFILTER_TEXTURES_INFILE; } }
Header File Code (Fvrml2export.h)
#ifndef FVRML2EXPORT_H__ #define FVRML2EXPORT_H__ enum { VRML2EXPORTFILTER_TEXTURES = 1000, //First ID should start at 1000 VRML2EXPORTFILTER_TEXTURES_NONE = 1, VRML2EXPORTFILTER_TEXTURES_REFERENCED = 2, VRML2EXPORTFILTER_TEXTURES_INFILE = 3, }; #endif // FVRML2EXPORT_H__
String File Code (Fvrml2export.str)
// C4D-StringResource // Identifier Text STRINGTABLE { VRML2EXPORTFILTER_TEXTURES "Textures"; VRML2EXPORTFILTER_TEXTURES_NONE "None"; VRML2EXPORTFILTER_TEXTURES_REFERENCED "Referenced"; VRML2EXPORTFILTER_TEXTURES_INFILE "WithFile"; }